| Killzone 2 Review | |
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+9MissFortune69 Ejaz dmans4t6 MissFire Freelance__ Bacon4you wAr-_-perf3ct3D Bigrob716 DanWakes 13 posters |
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DanWakes Admin
Number of posts : 266 Registration date : 2009-02-26 Age : 35 Location : Hamilton
| Subject: Re: Killzone 2 Review Sat Mar 07, 2009 2:08 pm | |
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wAr-_-perf3ct3D Admin
Number of posts : 273 Registration date : 2009-02-19 Age : 48 Location : Atlanta, Georgia
| Subject: Re: Killzone 2 Review Sat Mar 07, 2009 2:13 pm | |
| It is a tactical shooter if you play with people who know what they're doing. Hit me up dude, and I will try to add you. | |
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Daemonic Visions
Number of posts : 52 Registration date : 2009-02-26 Age : 45 Location : Salt Lake City
| Subject: Re: Killzone 2 Review Sat Mar 07, 2009 10:36 pm | |
| Whats with the medic though?
Why won't anybody heal you?
You'd figure you'd heal the 3-4 peeps on the ground, that's even out if not strengthen your team.. | |
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MissFortune69 Admin
Number of posts : 132 Registration date : 2009-02-23 Age : 37 Location : Tulsa
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 8:09 am | |
| Ive never had anyone heal me. Thought that would be a cool thing but nope...not once. Fuckers. | |
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wAr-_-perf3ct3D Admin
Number of posts : 273 Registration date : 2009-02-19 Age : 48 Location : Atlanta, Georgia
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 8:57 am | |
| Have you played more than a few games? It's not very common unless me or RobIrish are around...lol | |
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MissFortune69 Admin
Number of posts : 132 Registration date : 2009-02-23 Age : 37 Location : Tulsa
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 9:46 am | |
| To be honest.... maybe 2 hours worth. I have another name i use so i can try and concentrate and not get bugged but i still cant get into it like at all. I was the same way with socom for a while though.... | |
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Daemonic Visions
Number of posts : 52 Registration date : 2009-02-26 Age : 45 Location : Salt Lake City
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 11:21 am | |
| Only played bout the same here myself.
Actually improving better, this game round instead on of just shooting for the goals, I just held back and kept the base safe from spawn campers (and they were flooding in badly)
Forget what map it was it was the dessert one where you had to bomb the 4 stations, but anyhow, I found a spot where all the nubs be running on the bridges and I was hidden behind this sheet metal and I was popping people of on the bridge with ease, only time I'd die was when I ran out of bullets and had to go out and find more and hope not to get shot in the hot spots. | |
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DanWakes Admin
Number of posts : 266 Registration date : 2009-02-26 Age : 35 Location : Hamilton
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 1:09 pm | |
| Fortune, you should play with us all online.
It's fun when you get like 8 Born guys in a room, and we all group together, and play well. and plus its funny using the proximity chat.
And this game gets A LOT more fun when you start unlocking ribbons, and new classes to use, then you have more options and you play differently with each one. | |
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ELo_Hunter Admin
Number of posts : 98 Registration date : 2009-02-23 Age : 34 Location : California
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 2:30 pm | |
| 1st of the thing with the medic is that it can heal 1 person, then has to wait (not sure how long, havent kept track) in order for his "gun" to recharge so he can revive again. this means that once they heal one person they just run on, no matter how many more are dead. also the fact that by the time the medic gets to a person, takes out his gun and tries to revive him, the person already respawned. hey Prod next time were game hunting, or your making a room, can you check to see if there are any "custome badge" option open? not the highest priority but might switch up the game a lil. also the proximity chat... lol last night i took a some time out to explain to this guy why i had killed him when he was a cloaked as a sabatour i felt proud of my self for being so helpful. lol i think only ejaz caught that cus he was listening in | |
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Ejaz Admin
Number of posts : 226 Registration date : 2009-02-21 Age : 36
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 2:48 pm | |
| LOL sabatour is soo fun.
I can hear them say " hey man don't shoot me, I'm in your team!" or " I swear there is a glitch that makes you look like they are on your own team!" HAHAHA NOObs.
Which is what sabatour does... makes you look like your on the same team.
they must have felt like idiots.... | |
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OPTIMEGUS
Number of posts : 21 Registration date : 2009-03-03
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 3:45 pm | |
| I can't figure out how to heal people. I equip the medic badge and approach the bodies on the ground with the "+" and nothing.. no prompt for circle button. Am I missing something? | |
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wAr-_-perf3ct3D Admin
Number of posts : 273 Registration date : 2009-02-19 Age : 48 Location : Atlanta, Georgia
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 3:51 pm | |
| Just keep shooting it at them with the crosshairs on them until you see the white lightning come out of your shock paddle. Of course you hit left on the D pad to pull out the paddle. Right on the D pad will equip your med pack for tossing once you finish the revival ribbons. | |
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Ejaz Admin
Number of posts : 226 Registration date : 2009-02-21 Age : 36
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 4:52 pm | |
| heal or revive?
revive is what prodigy said. | |
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DanWakes Admin
Number of posts : 266 Registration date : 2009-02-26 Age : 35 Location : Hamilton
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 7:12 pm | |
| yea, you have to get out the "medic gun" first. by pressing the left d-pad. | |
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OPTIMEGUS
Number of posts : 21 Registration date : 2009-03-03
| Subject: Re: Killzone 2 Review Sun Mar 08, 2009 7:21 pm | |
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andrew2503
Number of posts : 3 Registration date : 2010-10-11
| Subject: Re: Killzone 2 Review Mon Oct 11, 2010 7:22 am | |
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